using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class SelectPanel : BaseView
{
    // 选择游戏格子的数量
    public void SelectGameModle(int Count)
    {
        GlobalData.SetInt(Const.gameModel, Count);
        SceneManager.LoadSceneAsync(1);
    }
    
}
